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Audiodrome License Restrictions

Audiodrome license restrictions infographic comparing allowed Project uses with prohibited redistribution, resale, and ownership claims

Audiodrome license restrictions protect the underlying music while allowing broad use inside qualifying finished Projects. The Business License covers commercial content, client work, paid advertising, monetized content, podcasts, broadcasts, applications, games, events, and cross-platform publishing when the music remains embedded in the Project.

“You may use Audiodrome music when it remains embedded in a qualifying finished Project. You may not distribute, resell, sublicense, extract, or claim ownership of the Audiodrome track itself.”

This page provides a practical summary of permitted Project use and restricted music-file use. The complete Audiodrome License Agreement governs each purchase, including any use, delivery, distribution, editing, or client workflow.

Prepared by the Audiodrome Editorial Team with licensing analysis by Nikola Dimitrovski and evidence and claims review by Darko Jankulovski.

Darko Jankulovski
Darko Jankulovski Legal Contributor

Practicing attorney with more than ten years of experience who reviews copyright claims, evidence, takedowns, and enforcement workflows.

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Nikola Dimitrovski
Nikola Dimitrovski Legal Contributor

Copyright and trademark attorney with 19 years of experience who reviews licensing structures, music rights, and intellectual-property guidance.

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What the Audiodrome License Allows

A purchased track may be used in qualifying personal, commercial, and client Projects. Covered uses include commercial videos, paid advertisements, sponsored content, monetized content, podcasts, video podcasts, livestreams, films, animation, television, radio, cinema, OTT, VOD, websites, software, applications, games, virtual reality, courses, presentations, events, exhibitions, and installations.

Audiodrome license clauses allowing social media, monetized, podcast, livestream, broadcast, software, game, and event Projects
Audiodrome License Agreement

The Buyer may synchronize the track with visual content, place it beneath narration, trim it, loop it, fade it, adjust its timing or volume, and produce platform-specific Project versions. The completed Project may then be exported through the distribution channels permitted by the agreement.

The license is non-exclusive, worldwide, and perpetual while the Buyer complies with the agreement. It permits unlimited qualifying Projects and contains no audience-size, platform, or channel caps. Client Projects remain subject to the separate Client-Use License process.


The Finished-Project Rule

A Project is an end product or production created by the Buyer that embeds an Audiodrome track in synchronized form. Examples in the agreement include a film scene, podcast episode, advertisement, video-game level, and presentation slide.

A qualifying finished Project may also include a completed video, course lesson, animation, website production, application experience, client deliverable, livestream, broadcast production, or business phone-system message. The music must support the larger production rather than function as the separately supplied product.

Permitted finished-Project use

Restricted music-file use

Music synchronized with a completed video

Sharing the original MP3 or WAV

Music placed beneath narration

Sending raw stems to another party

Music embedded in an advertisement

Uploading the isolated track

Music used in a podcast introduction or background bed

Offering the track as a separate download

Music embedded in a game or application

Allowing users to extract the music

Music included in a course or presentation

Placing the track in a reusable music folder

Music inside a completed client deliverable

Supplying the recording separately from the Project

Music embedded in an inseparable physical Project copy

Distributing a soundtrack-only product

Permitted finished-Project use

Music synchronized with a completed video

Music placed beneath narration

Music embedded in an advertisement

Music used in a podcast introduction or background bed

Music embedded in a game or application

Music included in a course or presentation

Music inside a completed client deliverable

Music embedded in an inseparable physical Project copy

Restricted music-file use

Sharing the original MP3 or WAV

Sending raw stems to another party

Uploading the isolated track

Offering the track as a separate download

Allowing users to extract the music

Placing the track in a reusable music folder

Supplying the recording separately from the Project

Distributing a soundtrack-only product

“The license covers use of the music inside the finished Project. It does not permit redistribution of the music itself.”

This distinction appears throughout the agreement. The Buyer may reproduce and distribute the master recording as embedded in the Project, but the Buyer may not distribute, sell, or share the raw isolated Digital Asset as a standalone music file.


You Cannot Share or Distribute the Raw Track

The Buyer may publish, sell, distribute, or deliver a qualifying finished Project through the uses permitted by the agreement. The Buyer cannot distribute the Audiodrome recording separately from that Project.

Restricted raw-file activity includes sending the original MP3 or WAV to another person, supplying stems, placing the track in a shared client folder, offering it through an internal asset library, or uploading it to cloud storage for unrelated third-party reuse. It also includes offering an isolated download or designing a product that allows extraction.

For client work, the finished Project and Audiodrome-issued Client-Use License Agreement may be delivered to the client. The client cannot receive the raw Digital Asset or stems as a standalone or reusable music asset.


You Cannot Resell or Sublicense Audiodrome Music

Purchasing the License grants defined use rights. It does not allow the Buyer to sell, sublicense, license, or commercially supply the underlying Audiodrome track to another person or business.

Restricted uses include reselling the track by itself, placing it in a stock-music package, offering it through a music library, creating a downloadable audio bundle, releasing it as a soundtrack album, or selling it as part of the Buyer’s own music catalog. The restriction applies even after instruments, vocals, edits, or other changes have been added.

Permitted delivery

Restricted music commercialization

Selling a completed video containing the track

Selling the track itself

Delivering a finished client advertisement through the approved process

Giving the client the raw WAV

Selling access to a course containing embedded music

Selling a downloadable music package

Distributing a film containing the track

Releasing the track as a soundtrack album

Publishing a podcast episode with music beneath speech

Uploading the recording as a standalone song

Permitted delivery

Selling a completed video containing the track

Delivering a finished client advertisement through the approved process

Selling access to a course containing embedded music

Distributing a film containing the track

Publishing a podcast episode with music beneath speech

Restricted music commercialization

Selling the track itself

Giving the client the raw WAV

Selling a downloadable music package

Releasing the track as a soundtrack album

Uploading the recording as a standalone song

The value supplied to the audience or client must come from the completed Project. The licensed recording cannot become the reusable product, download, library asset, or separately licensed item being supplied.


Transfer, Assignment, and Sublicensing Are Restricted

The Buyer cannot automatically transfer the license, the licensed track, or the granted rights to another person or business. Assignment or transfer of the agreement requires Audiodrome’s prior written consent, and an attempted transfer without that consent is void under the agreement.

The Buyer may not assign the music rights, sublicense the track, give another party the file for an unrelated Project, transfer the raw recording to a client, or permit independent use outside the finished Project. These activities are different from delivering an authorized completed Project.

Audiodrome license clauses restricting music transfer, sublicensing, resale, separate downloads, and competing music-library use
Audiodrome License Agreement

Authorized finished-Project delivery: A qualifying Project is delivered within the client-use process, with the music embedded and the Audiodrome-issued agreement supplied to the client.

Unauthorized music-rights transfer: Another party receives the track or purported licensing rights for separate, reusable, or independent use.

A Client-Use License Agreement is issued by Audiodrome. It is not a sublicense granted by the Buyer.


Client Work Is Allowed Under the Client-Use Process

A freelancer, agency, editor, or production company may create and deliver a qualifying finished Project for a client through the approved Audiodrome client-use process. Client publishing, advertising, and distribution are expressly contemplated by the main agreement.

“The client does not receive the raw track or stems as a reusable music file.”

The approved workflow established by the main agreement is:

Purchase the track
Create the Project
Request the Client-Use License Agreement
Receive it from Audiodrome
Deliver the agreement and finished Project to the client

The creator purchases the license and creates the Project. Before delivery, the creator requests a separate Client-Use License Agreement from Audiodrome. Audiodrome prepares the agreement and sends it to the creator, who delivers it with the completed Project.

The client may publish, advertise, and distribute the finished Project within the scope of the Client-Use License Agreement. Client delivery does not transfer copyright ownership or permit resale, sublicensing, redistribution, extraction, or use of the track as a standalone music product.

Review the complete Client Work Licensing process before delivering a finished Project.


Editing the Music Versus Creating a New Song

Production editing is permitted when it helps the track fit the finished Project. The Buyer may trim, loop, fade, reposition, synchronize, adjust timing, adjust volume, add narration, add sound effects, and create shorter or platform-specific Project versions.

Audiodrome license clauses allowing editing, looping, fading, and Project exports while restricting standalone raw music distribution
Audiodrome License Agreement

You may adapt the music to fit the Project. You may not turn the music into a separate composition or music product.

The Buyer cannot add instruments or vocals and release the result as a new song, remix the recording for standalone distribution, sell an altered version, claim authorship of an adaptation, or create a derivative stock-music product. The agreement applies these restrictions even when the music has been transformed or edited.

Editing permission concerns the role and placement of the music inside the Project. It does not transfer authorship, create copyright ownership, or permit commercial distribution of a separate derivative music asset.


You Cannot Claim Ownership or Authorship

Purchasing a track grants a non-exclusive license to use the Digital Asset within the agreement’s scope. It does not transfer copyright, intellectual-property ownership, or exclusive rights to the Buyer or client.

The Buyer and client cannot claim to have composed the music, claim ownership of the master recording, register the track as their own work, identify an edited version as their original composition, or claim exclusive rights in the recording.

They also cannot submit the track as their own copyrighted asset or use it to make ownership claims against Audiodrome or another authorized license holder. This wording follows the agreement’s restrictions on false creator and copyright-holder representations.

Audiodrome retains the intellectual-property rights in the Digital Assets. All rights not expressly granted by the Business License remain reserved.


Audio-Only Projects Versus Music-Only Distribution

An audio-only production may qualify as a Project when the music remains embedded in a larger completed program. Permitted examples include podcast episodes, audiobooks, spoken-word programs, sponsor segments, trailers, intros, outros, stingers, and background beds placed beneath voice.

A podcast may be an audio-only Project. An isolated Audiodrome track is still standalone music.

Music-only distribution remains restricted. Examples include uploading the track as a song, releasing it through Spotify or Apple Music as a music release, creating an album or compilation, operating a music-only streaming channel, or publishing content in which the Audiodrome recording is the primary listening product.

The agreement contains a specific exception for qualifying business phone-system use. Outside that permitted use, standalone or music-only playback requires prior written permission from Audiodrome.

See the dedicated Podcast Licensing guide for audio-only production examples.


Restrictions on Physical Products and Downloadable Templates

Physical distribution is permitted when the Audiodrome track remains inseparable from a completed Project. Examples may include a film distributed on DVD, a course supplied on USB, or another physical product marketed as the completed film, course, presentation, or production.

A CD containing the track by itself, a soundtrack-only release, a vinyl or cassette release, a USB containing the raw track, or a physical product that allows easy music extraction falls outside the license.

Audiodrome license clause restricting standalone physical music distribution while allowing physical copies of finished Projects
Audiodrome License Agreement

A fixed exported video created from a template can qualify as a finished Project when the music is embedded and the end user cannot access it as a separate asset. A reusable template containing an accessible, downloadable, or extractable track does not qualify as permitted Project delivery.

The agreement does not define every type of downloadable template. Confirm the planned delivery model with Audiodrome when the purchaser or end user could access, replace, extract, or repeatedly reuse the track.


Music Libraries and Competing Products

An Audiodrome track cannot be incorporated into a product designed to supply music for repeated third-party reuse. Restricted examples include stock-music collections, subscription asset libraries, client music libraries, internal reusable music folders, music packs, downloadable audio bundles, and competing licensing services.

The same boundary applies to website themes, application templates, stock-video templates, and reusable music-on-hold packages when the track is exposed, downloadable, extractable, or supplied as the reusable asset.

This restriction protects the recording from becoming the music product being sold or supplied. It does not prevent a Buyer from producing a fixed finished Project in which the track remains embedded and inseparable.


Logos, Trademarks, and Sound Marks

The agreement prohibits using an Audiodrome track to create logos, trademarks, or service marks. A Buyer cannot claim exclusive trademark rights in the licensed music or register it as an exclusive brand-identifying audio asset.

This restriction does not prevent ordinary use of the track within branded videos, advertisements, promotional campaigns, product demonstrations, or company presentations. Those uses remain eligible when they form qualifying Projects and comply with the other license conditions.

The agreement does not separately define “sound mark.” Public wording should connect that term specifically to an attempted trademark or service-mark registration rather than state a broader restriction beyond §16.9.


Restricted Content and Commercial Contexts

Audiodrome music cannot be used in pornographic, illegal, or defamatory contexts. The agreement gives adult entertainment, tobacco promotion, and negative or unlawful portrayals of individuals as examples.

These categories should be applied according to the wording of the agreement. They should not be expanded to unrelated industries, lawful viewpoints, or content categories based on personal judgment.

Contact Audiodrome before purchase when a planned use appears close to one of these restricted contexts. The proposed use can then be reviewed against the agreement before production begins.


Platform Rules Still Apply

Audiodrome controls the permission granted for its music. Each publishing, advertising, podcast, social, streaming, application, or broadcast service controls its own platform requirements.

A valid Audiodrome license does not override platform upload rules, advertising policies, monetization eligibility, branded-content disclosures, community standards, automated claim systems, account requirements, regional controls, content-format requirements, or rules governing other material in the Project.

The agreement expressly requires compliance with platform rules. It also states that Audiodrome cannot control platform monetization decisions, revenue allocations required by platform rules, or third-party claims unrelated to Audiodrome.

A license therefore does not guarantee that every upload will be accepted, that an account will qualify for monetization, or that an automated claim will never appear.

Review Audiodrome’s Cross-Platform Use guidance, Monetized Content Licensing page, and Paid Advertising Licensing page for focused publishing guidance.


Public-Performance Obligations Can Still Apply

The License grants the Buyer permission to perform a qualifying Project publicly, including the embedded Audiodrome music. Separate public-performance obligations may still apply to venues, broadcasters, event organizers, television stations, radio stations, platforms, or other parties publicly performing or broadcasting the Project.

The agreement states that some venues, broadcasters, and web platforms may need Performing Rights Organization licenses. Responsibility for applicable PRO payments rests with the party publicly performing or broadcasting the Project.

For typical online podcast distribution through major platforms, the agreement states that public-performance royalties are generally handled by those platforms or their PRO partners rather than directly by the Buyer. Local law and the operating arrangements of the relevant venue, broadcaster, service, or distributor can still apply.

Review the dedicated public-performance guidance before a broadcast, public event, exhibition, or venue presentation.


What Happens After a License Breach?

The License has no ordinary expiry date. It remains effective for an unlimited period unless Audiodrome terminates it under the agreement.

The agreement permits immediate termination after a breach, including unauthorized use or redistribution. This may apply to raw-file sharing, resale, sublicensing, false ownership claims, standalone music distribution, or another material use outside the granted scope.

After termination, the Buyer must discontinue use of the Digital Assets and destroy all copies and archives of them. The agreement does not state a notice period or cure period before immediate termination.

Continued compliance preserves the perpetual Project rights granted by the license.


Audiodrome License Restrictions FAQs

Can I use Audiodrome music in commercial Projects?

Yes. The Business License permits qualifying commercial Projects, including videos, advertisements, sponsored content, monetized productions, podcasts, broadcasts, applications, games, presentations, events, and client work. The Audiodrome track must remain embedded in the Project, and the use must comply with the complete agreement.

Can I send the original MP3 or WAV file to a client?

No. Deliver the completed Project and the Audiodrome-issued Client-Use License Agreement through the approved client-work process. The client cannot receive the original MP3, WAV, or stems as a standalone or reusable music asset.

Can I sell a completed Project containing Audiodrome music?

Yes. You may sell or distribute a qualifying completed Project when the music remains embedded and the value comes from the finished production. You may not sell the underlying Audiodrome track, provide it as a separate download, or enable the purchaser to extract it.

Can I edit, loop, or fade the track?

Yes. You may edit, loop, fade, synchronize, reposition, and otherwise adapt the recording within a Project. You cannot turn the edited recording into a new song, standalone remix, derivative stock-music product, or work presented as your own composition.

Can I upload the track by itself to YouTube or Spotify?

No. A standalone YouTube music upload or Spotify music release would distribute the Audiodrome recording as the primary music product. Spotify podcast distribution can qualify when the track remains embedded in a completed podcast episode or another permitted audio-only program.

Can I include the track in a template or music library?

Not as a reusable, accessible, downloadable, or extractable music asset. A fixed export created from a template can qualify when it is a completed Project and the track remains inseparable. A stock-music library, reusable template, or asset package exposing the track falls outside the license.

Can I claim ownership of an edited version?

No. Editing the track for placement inside a Project does not transfer copyright or authorship. You cannot claim to have created the track, register an edited version as your composition, claim exclusive ownership, or commercialize the adaptation as a separate music product.

What should I do if I am unsure that my Project fits the license?

Review the complete Audiodrome License Agreement and compare the planned use with the finished-Project, embedded-use, raw-file, resale, client-delivery, and standalone-music rules. For an unusual workflow or a use close to a restricted category, contact Audiodrome at admin@audiodrome.net before purchase or delivery.


Find Music for Permitted Commercial Projects

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